#include "Velocity.h"

Velocity::Velocity() {
}

Velocity::Velocity(float xComponent,float yComponent) {
	this->setXComponent(xComponent);
	this->setYComponent(yComponent);
}

float Velocity::getXComponent(){
	return this->xComponent;
}

float Velocity::getYComponent(){
	return this->yComponent;
}

void Velocity::setXComponent(float xComponent){
	this->xComponent = xComponent;
}

void Velocity::setYComponent(float yComponent){
	this->yComponent = yComponent;
}

Velocity::~Velocity() {
}
